Search found 483 matches

by salass00
Wed Oct 09, 2019 11:06 am
Forum: SDK Support
Topic: What is the latest baseline OS4 SDK?
Replies: 15
Views: 2876

Re: What is the latest baseline OS4 SDK?

Thanx again! Checked the adtools readme. It states that a SDK-Assign is also needed. Can the SDK assign of the standard SDK installation be used here or will this conflict with the adtools stack? Yes, an existing SDK installation is expected and required. The commands I quoted are for moving the GC...
by salass00
Tue Oct 08, 2019 6:19 pm
Forum: SDK Support
Topic: What is the latest baseline OS4 SDK?
Replies: 15
Views: 2876

Re: What is the latest baseline OS4 SDK?

Ready compiled binaries can be downloaded from Aminet:

http://aminet.net/package/dev/gcc/adtools-8-os4

If you want to compile adtools gcc yourself you need to clone the adtools git repository and follow the instructions in the readme.

git clone https://github.com/sba1/adtools
by salass00
Tue Oct 08, 2019 5:24 pm
Forum: SDK Support
Topic: What is the latest baseline OS4 SDK?
Replies: 15
Views: 2876

Re: What is the latest baseline OS4 SDK?

Regarding the native AOS4 build of GCC and G++ - can it be just downloaded and installed over existing SDK installation? Instead of installing over the SDK gcc it's recommended to extract the adtools gcc in a directory of it's own, and then add something like the following to S:User-Startup after t...
by salass00
Tue Oct 08, 2019 5:11 pm
Forum: General Developer Support
Topic: Shared Objects - Help needed
Replies: 8
Views: 1449

Re: Shared Objects - Help needed

@Raziel Could you also output the value of &IDOS? IExec->DebugPrintF("&IDOS: %#p\n", &IDOS); This would say if something is just overwriting the value of IDOS or if it's being shadowed by another IDOS declaration, or there could be a problem with the relocation not working in this one instance(?).
by salass00
Mon Jul 15, 2019 6:17 am
Forum: General AmigaOS
Topic: Background colour of text under icon
Replies: 18
Views: 1521

Re: Background colour of text under icon

Apparently there is a MUI:PatchASL command in S:user-startup that you have to remove/comment out if you want to get the regular ASL requesters back.
by salass00
Mon Mar 25, 2019 11:01 am
Forum: General Developer Support
Topic: Updated SDK
Replies: 6
Views: 2584

Re: Updated SDK

@Raziel If you define __USE_AMIGAOS_NAMESPACE__ all the AmigaOS structures and types should be in a separate "AmigaOS" namespace. I think the proto/#?.h files from the last public SDK do not support this feature though and would have to be regenerated using a newer version idltool which is not publi...
by salass00
Tue Feb 26, 2019 7:45 am
Forum: General AmigaOS
Topic: Question regarding default Screen Font.
Replies: 4
Views: 1180

Re: Question regarding default Screen Font.

Programs that need a fixed width font can use the system default font (GfxBase->DefaultFont), which is guaranteed to be non-proportional.
by salass00
Wed Feb 06, 2019 8:21 am
Forum: General AmigaOS
Topic: diskdoctor
Replies: 10
Views: 2803

Re: diskdoctor

From what I've read the AmigaOS 3.1.4 version of diskdoctor only analyses the disk/partition and allows to recover the data from it to another disk. It does not have any sort of repair function yet AFAIK. DOS/7 AKA LNFS is already supported according to the comment you quoted. If it wasn't there wou...
by salass00
Thu Dec 27, 2018 11:01 am
Forum: General Developer Support
Topic: SFS vs NGFS "PROGDIR:/" question
Replies: 15
Views: 2388

Re: SFS vs NGFS "PROGDIR:/" question

The fault in SFS is most likely one of the reasons it has been deemed buggy and problematic, and should now be considered obsolete. It's not really a fault though, as "RAM:/" is not a legal path. If anything the fact that ResolvePath() allows this and treats "PROGDIR:/test.txt" the same as "PROGDIR...
by salass00
Tue Dec 11, 2018 6:12 pm
Forum: General Developer Support
Topic: IGraphics->AllocBitMap : dereferencing pointer to incomplete
Replies: 6
Views: 982

Re: IGraphics->AllocBitMap : dereferencing pointer to incomp

In this case it was the definition of the GraphicsIFace structure that was missing that was the problem, hence why IGraphics couldn't be dereferenced to get the AllocBitMap() function.

Including <proto/graphics.h> which in turn includes <interfaces/graphics.h> solved it.