For what i see a simple mouse movement is enough to prevent the activation, but as logic also moving the Joypad must be, at the end both of them are USB mice, so it should be the same ... altrough seems not !
Is there any method i can try to prevent the problem in a elegant manner or instead still some issue with ScreenBlanker or AmigaInput (?) than need to be improved to make the Joypad act similar to the the mouse behaviour to prevent the screenblankers ?
Thanks !
