ChrisH wrote:Is this really a bug, or just a change in the intended behaviour?
I'd say it's a change in the behaviour just to make our lives harder. Be good if we did have change logs instead of wondering why with each update something is broken and we are not told why. And how we fix it.
Look at the start of this thread. It's like the problem wasn't known and my hardware was suspect. Then we see a small post confirming something was changed.
Previously it seems that it automatically added "D" when necessary
This is the first time I've noticed this "D". I've seen fumbling with refresh rates and "+RB" that didn't work. I just added this D to a screenmode in my tooltypes and it worked! I can't believe it was that simple. Honestly, can't we be told about these things instead of finding them out the hard way and posting on forums?
I also noticed it works better than using Picasso96Mode to set it al up as that reports my modes as 640x48. Perhaps it was my editing but I shouldn't have had to go through all that setting it up again the hard way. Now I find I didn't see need that hard work as it could have been fixed with a "D" Arghhhhh!!! Developers :rtfm
I checked the documentation in question and it reports nothing of the sort is needed. It still says that it will double the refresh automatically! So the documentation is now buggy you could say as it hasn't been updated. At least Update 4 didn't update it.
Doubling the refresh makes sense as the minimum screenmode a graphic card supports is usually 640x480 VGA. Double width our 320 low res. Now next lets hope they change the code and documentation together!
