yes that's what I'm saying since the start: docky is currently an underused concept in AmigaOS4.kas1e wrote:Currently through, i see no top-bar dockys which reacts exactly as i want (or as any other casual newbe can expect)
No you didn't understood me what I was saying was that you were dismissing AmiDock because you are unfamiliar with all its concepts (and you are probably not alone, see my answer abovekas1e wrote:Its not about me in end, its about having by default nice panel at top of screen (be it docky or whatever), where some necessary parts are placed (keymap indication, volume control, etc). Because no newbe will read any documentation (some one may found its interesting, but most are not, and they will think that os suck because by default they need to "read amidock docs").

Not that I'm aware of. Maybe it's an idea for the wikikas1e wrote:Is there any big-fat and normally done article about amidocks and all of their features, ideas, concepts, apis, examples , info about how to write top-bar dockys (i am sure we need to write such article if we didn't have it, specially with point about top-bar docks) ?

Yes, two ways, either it's just a feedback of a system state then a standalone docky is best suited, either it requires an application (ex your keymap switcher) and this application has to be started from somewhere else (WBStartup for example).kas1e wrote:Can coder do with amidock that right now:
User boot amigaos , and have dock at screenbar, without dbl-clicking on anything, and without running anything else from anywhere. It is already in background and depending on what user press, that docky change the look.
You can add standalone dockies once and then they will be reloaded each time by AmiDock, for application dockies it's the application that displays it so the application has to be started.
i'm not sure left click is catchable by dockies, double-clic and right clicks definitively are right now.kas1e wrote: Then, if user click on that "flag" docky, he have a menu where he can choice some keymap and settings. Not run it, but it already resident, and by dbl-clicking it spawn a necessary stuff. Also , if user click by left mouse button, he will have some other option or menu. It is possible ? I.e. like this:
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It is possible already or more improvements to amidock should be done ?
I agree.Currently, there is 3 BZ about which i heard in those 2 related topics:
BZ #1: easy one: Add option to make dock jump on the current screen all the time.
BZ #2: harder one: Improve folding mechanism: now it can be only hidden or displayed, need to improve it by adding automatic and selective (to BZ also add graphics example of folding )
BZ #3: dunno hard or easy one: Add ability to spawn a menu just by "right click over docky in dock". Because currently, you first have to left click the icon, and then right click for the menu, its annoying , and as far as i get code can be done like this : if mouse cursor are over the docky, then handle rmb/lbm differently.