Search found 23 matches

by glames
Sun Jan 04, 2026 4:28 pm
Forum: General Developer Support
Topic: TextEditor... and styles
Replies: 2
Views: 200

Re: TextEditor... and styles

Hola Javier :)

Thanks for feedback and for having filled a bug report.

Happy New Year!
by glames
Sat Jan 03, 2026 7:36 pm
Forum: General Developer Support
Topic: TextEditor... and styles
Replies: 2
Views: 200

TextEditor... and styles

Hi,

I try to display bold, italic and underlined text within a TextEditor gadget but it doesn't work : all is displayed with "normal" style.

This is what I use :
WINDOW_Layout, LayoutObject,
LAYOUT_AddChild, TxtEd = TextEditorObject,
GA_ReadOnly, TRUE,
GA_TEXTEDITOR_BevelStyle, BVS_NONE,
GA ...
by glames
Mon Feb 07, 2022 6:02 pm
Forum: General Developer Support
Topic: ADE and NDK3.2
Replies: 4
Views: 19520

Re: ADE and NDK3.2

@salass00,

Thanks, it's better now !

The macro call is now fixed :)
There was just an "undefined reference to IntuitionBase" left.

I added a "-noixemul" and now it WORKS :)

Thanks !
by glames
Fri Feb 04, 2022 6:14 pm
Forum: General Developer Support
Topic: ADE and NDK3.2
Replies: 4
Views: 19520

Re: ADE and NDK3.2

I've built proto/inline files with NDK3.9 includes regarding ReAction ones.

It's now better but one error remains now:
Buttons.c:57: unterminated macro call

Where line 57 is:
Win_Object = WindowObject,
=> I guess the NDK3.9 include for WindowObject is not the same as NDK3.2 ?

Anyone ? ^^
by glames
Thu Feb 03, 2022 9:40 pm
Forum: General Developer Support
Topic: ADE and NDK3.2
Replies: 4
Views: 19520

Re: ADE and NDK3.2

OK, so I need to build proto/inline files with fd2pragma from NDK3.2 SFD files.
It seems that ReAction SFD (button, chooser, ...) files are missing from NDK3.2 ?
by glames
Mon Jan 31, 2022 6:19 pm
Forum: General Developer Support
Topic: ADE and NDK3.2
Replies: 4
Views: 19520

ADE and NDK3.2

Hello,

I've installed ADE (gcc 2.95.3) on AmigaOS 3.2.
I can compile an HelloWorld program but not NDK3.2 provided examples.

Here is what I've done:
- I copied NDK3.2 includes files from "Include_H" to ADE "os-includes" subdrawer.
=>Are there any other files to copy/build ?

- I tried to compile ...
by glames
Wed Jan 08, 2020 4:37 pm
Forum: General Developer Support
Topic: ActivateGadget/GA_TabCycle bug ?
Replies: 0
Views: 11663

ActivateGadget/GA_TabCycle bug ?

Hi,

I use a few string gadgets (StringGadget) that are all TAB enabled (GA_TabCycle, TRUE). I pre-select (IIntuition->ActivateGadget) the first one and it works but if I press the TAB key, it doesn't go to the next string field.

If I click elsewhere then click the first string gadget. The TAB key ...
by glames
Sun May 27, 2018 10:33 am
Forum: General AmigaOS
Topic: Issue with IDOS->HexToLong
Replies: 2
Views: 4342

Re: Issue with IDOS->HexToLong

Hi Thomas,

You're right. Thank you. I was using %l :(

Have a nice day,
Glames
by glames
Sat May 26, 2018 6:04 pm
Forum: General AmigaOS
Topic: Issue with IDOS->HexToLong
Replies: 2
Views: 4342

Issue with IDOS->HexToLong

Hello,

It seems that IDOS->HexToLong doesn't work always as it should.

uint32 l_number;
IDOS->HexToLong("0x880800",&l_number);
=> l_number is: 8 914 944 OK :)

uint32 l_number;
IDOS->HexToLong("0x88080000",&l_number);
=> l_number is: -2012741632 ? :( Was waiting for 2 282 225 664
As l_number is a ...
by glames
Fri Oct 27, 2017 12:35 pm
Forum: Forum Questions
Topic: LM_REMOVECHILD frees removed object ?
Replies: 3
Views: 13124

Re: LM_REMOVECHILD frees removed object ?

Hi Andy,

It seems that I didn't read the autodoc until it ;)

Thank you for your reply.

Cheers,
Glames