Search found 50 matches

by joerg
Thu Jun 05, 2014 12:59 am
Forum: General Developer Support
Topic: Best way to resolve a soft link?
Replies: 17
Views: 12104

Re: Best way to resolve a soft link?

colinw wrote:Another caveat I had to consider was to also be able to move and rename softlinks with the new filesystems.
Problems with new vector port file systems, or even the new API, are no reason to break the soft link support on old packet file systems, where it's working without any such problems, as well.
by joerg
Thu Jun 05, 2014 12:50 am
Forum: General Developer Support
Topic: Best way to resolve a soft link?
Replies: 17
Views: 12104

Re: Best way to resolve a soft link?

If I read this correctly, this may even be a contributing factor why Deniil's backup program backs up relative softlinks with full path on the destination (or has no option to copy relative paths as-is). Very unlikely since that wouldn't make any sense, a backup program which doesn't make a 1:1 cop...
by joerg
Wed Jun 04, 2014 6:17 am
Forum: General Developer Support
Topic: Best way to resolve a soft link?
Replies: 17
Views: 12104

Re: Best way to resolve a soft link?

To re-create the softlink on the destination volume, just use the ExamineDirData->Link target string as the target string for the MakeLink() function, and the ExamineDirData->Name (relative to the destination) for the link name. Nothing else required, just remember to specify EXF_LINK during the sc...
by joerg
Tue Jun 03, 2014 3:06 pm
Forum: General Developer Support
Topic: Best way to resolve a soft link?
Replies: 17
Views: 12104

Re: Best way to resolve a soft link?

So it seems that we have a small API deficiency here. Any other ideas? The API would have been enough, ExamineDir() should return the target string of soft links in ExamineData->Link, but starting with dos.library 53.130 soft links were made unusable (see BUGS section of the MakeLink autodoc), Exam...
by joerg
Mon May 26, 2014 2:38 am
Forum: Platform: AmigaOne 500 and Sam series
Topic: Cache Clean Function Odyssey
Replies: 8
Views: 10657

Re: Cache Clean Function Odyssey

With this? http://www.sqlite.org/lang_vacuum.html Yes. Looks like it is mainly a matter of reclaiming space after deletions, and reorganizing nodes into contiguous space. I'm guessing it's the deletion of expired cookies which is the main cause here. The different expire times and sizes of the cook...
by joerg
Sun May 25, 2014 3:54 am
Forum: Platform: AmigaOne XE and MicroA1-C
Topic: Trying to install SATA hard drive in AmigaOne
Replies: 10
Views: 14626

Re: Trying to install SATA hard drive in AmigaOne

So on an A1 (or classic?), the *_xfer variable is still needed if you want DMA modes. No PCI DMA on classic Amigas, there is no PCI hardware with DMA support (except for the unsupported, because of no hardware docs, G-Rex). I don't know what happens on classic Amigas if you set _xfer to a DMA mode,...
by joerg
Sun May 25, 2014 3:37 am
Forum: Platform: AmigaOne 500 and Sam series
Topic: Cache Clean Function Odyssey
Replies: 8
Views: 10657

Re: Cache Clean Function Odyssey

Probably what you're seeing is your history getting too big, or maybe your webpageicons database. Have a look in you conf subdirectory inside the main Odyssey directory, and try renaming one of those .db files, just to check if that makes a difference (you can always rename it back if you realize y...
by joerg
Wed May 21, 2014 4:31 pm
Forum: General AmigaOS
Topic: Bugs report (MiniGL, Compositing R200, Warp3D)
Replies: 11
Views: 4612

Re: Bugs report (MiniGL, Compositing R200, Warp3D)

Daytona675x wrote:Actually, although it should not be, the effect could be explained with a bad / too small guard-band setting.
You wrote that you get the same problem with Compositing, and the only thing that and Warp3D should have in common is using the 3D engine - with the same hardware limits.
by joerg
Wed May 21, 2014 3:32 pm
Forum: General AmigaOS
Topic: Bugs report (MiniGL, Compositing R200, Warp3D)
Replies: 11
Views: 4612

Re: Bugs report (MiniGL, Compositing R200, Warp3D)

It also seems to depend on the view-port size, the larger the earlier. If you have a 1920-width viewport this effect already happens when a vertex is just a few pixels outside. Just increase the window-size (line 48,49 to 1800x1000 for example). You will notice that now the triangle vanishs earlier...
by joerg
Sun May 18, 2014 6:33 pm
Forum: AmigaOS Feature Requests
Topic: sGrab specifying the output file spec
Replies: 15
Views: 12438

Re: sGrab specifying the output file spec

I am abandoning sgrab OS4.1u6 (and all earlier versions) because I just lost a grab of a medical payment due to my failure to press the Enter key. Yes, it was your failure to expect all AmigaOS software to be as broken as for example MUI, or the AmigaOS GUI working like other GUIs on some other OSe...