Kernel 53.22 problem with SamFlex [SOLVED]
Posted: Tue Sep 06, 2011 12:01 pm
The Short story: I have a problem with sudden system freeze which totally disappear if I flip the older kernel back in (and leave all the rest "update3 related" intact.
It doesn't matter if I'm using a tidy clean vanilla re-install from scratch, or an install over a previous (used) update 2 installation (ie: clean install doesn't cure the problem, flipping Kernel 53.12 in, does in both cases).
The long story:
After updating OS4 to Update 3, I noticed that emulators tend to crash "eventually". They do so after a while, and the "time frame" depends from game to game and session to session, for example I can start Gngeo, let the Puzzle Bobble rolling demo go on for a while, manage stage 15 in subsequent match before a system hang (If I play immediately, no rolling demo, and reach, say, stage 10 for example, I manage to close the emulator without troubles instead).
No DSI and no ISI, but a sudden screen freeze+last sound repeating at infinitum (switch off or Hard reset then needed).
Shorter play sessions followed by the closing and re-opening of the emulator seem to reset the "freeze count down", so if you play for an hour (or more) by changing emulators and closing them (and re-opening them) all the time, you might not notice this.
It would seem that other than emulators the system is solid, browsers and other Workbench utilities all work very well.
However the emulators behaviour is repeated again and again, the exact moment of the crash may change, meaning sometimes you reach further in the game, some times it crashes earlier specially if you play after a long OS session (using web browsers and what not), Emulators tend to work for a longer time if the system is fresh from boot instead) but it happens eventually.
Again even with this "beyond vanilla" OS4.1.3 installation (HD was hard formatted) the problem is only cured by swapping Kernels although this poses another problem: in time both keyboard and mouse start being difficult to controll (controll becomes "jumpy") probably some form of incompatibility between the new USB libraries and the older 53.12 kernel.
I wonder what has changed in Kernel 53.22 that generates the freeze problem, problem totally absent with 53.12.
P.S
I have an 800Mhz SamFlex with a beyond vanilla 4.1.3 re-install from scratch (HD full format, nothing added to start-up aside form what the installer adds by itself, no custom/third party library used, no nothing) I have tryed "full screen" modes (both double scanned and non-bouble scanned ) and windowed modes with gNgeo and ScummVM, eventually the freeze turns its ugly head although sometimes you get away with it (ie: you manage to close the emulator before it freezes the whole system).
It doesn't matter if I'm using a tidy clean vanilla re-install from scratch, or an install over a previous (used) update 2 installation (ie: clean install doesn't cure the problem, flipping Kernel 53.12 in, does in both cases).
The long story:
After updating OS4 to Update 3, I noticed that emulators tend to crash "eventually". They do so after a while, and the "time frame" depends from game to game and session to session, for example I can start Gngeo, let the Puzzle Bobble rolling demo go on for a while, manage stage 15 in subsequent match before a system hang (If I play immediately, no rolling demo, and reach, say, stage 10 for example, I manage to close the emulator without troubles instead).
No DSI and no ISI, but a sudden screen freeze+last sound repeating at infinitum (switch off or Hard reset then needed).
Shorter play sessions followed by the closing and re-opening of the emulator seem to reset the "freeze count down", so if you play for an hour (or more) by changing emulators and closing them (and re-opening them) all the time, you might not notice this.
It would seem that other than emulators the system is solid, browsers and other Workbench utilities all work very well.
However the emulators behaviour is repeated again and again, the exact moment of the crash may change, meaning sometimes you reach further in the game, some times it crashes earlier specially if you play after a long OS session (using web browsers and what not), Emulators tend to work for a longer time if the system is fresh from boot instead) but it happens eventually.
Again even with this "beyond vanilla" OS4.1.3 installation (HD was hard formatted) the problem is only cured by swapping Kernels although this poses another problem: in time both keyboard and mouse start being difficult to controll (controll becomes "jumpy") probably some form of incompatibility between the new USB libraries and the older 53.12 kernel.
I wonder what has changed in Kernel 53.22 that generates the freeze problem, problem totally absent with 53.12.
P.S
I have an 800Mhz SamFlex with a beyond vanilla 4.1.3 re-install from scratch (HD full format, nothing added to start-up aside form what the installer adds by itself, no custom/third party library used, no nothing) I have tryed "full screen" modes (both double scanned and non-bouble scanned ) and windowed modes with gNgeo and ScummVM, eventually the freeze turns its ugly head although sometimes you get away with it (ie: you manage to close the emulator before it freezes the whole system).