@trixie,nbache
What i mean is just user defined key-combo for switch between languages. I.e. just like alt+shift in winxp, but have ability to set any combo (via GUI of commodity, just like it done in FKEY, with that "begin capture mode", so user will no need to know how to choice shift+shift or anything+anything). Have that, and what Nbache says (also ability to set 2 more combos for each language, also good, but for beginning we can do just one single combo for switch between 2 langs). GUI there is must imho (which will popup by that CX_POPUP or when user will dbl-click on indicator).
@trixie
From my pov, imho docky is way to _not_ go. That my reasons:
1. All dockys are "flashy". All that stuff with amidock always feels not smooth, and not like ultra-fast commodities which just stay in background. Sure, maybe all can be done well, i do not know, but till now, i see no dockys at all which i want to use, as they just slow, flashy, all that amidocks problems when you need click some more times when it need it.
2. all that dockys mean AmiDock to be run. That pretty hi-level, and i for example (and some other users) may not want amidocks at all. I personally was in hope to have someday new version of amidock, with some visual modern stuff, with much better visual input and response (i remember those confusing dbl-clicks).
And there is others, i just do not want no to bring all the problems, but i can if you need it
But commoditie with "just a simple border less background on top-bar" is a way to go , and thats why:
1. It will looks very stylish and not ugly-flashy like all the stuff in amidock all the time (some may not agree, but that imho)
2. it will works _without_ amidock, and will works just as it should be when we want small, efficient, fast resident stuff in amigaos
3. user can run it from shell just as binary, and can run it as commoditie with all that "exchange" and stuff = > everything will feels very intuitive and "amigaos"
4. later, maybe we will get that we need something like "top-bar-modules". They sure can be done different as in morphos, but concept show to be good. Maybe top-bar commodities will directly and indirectly make us think about.
and so on, can add more pluses.
So my bet: commoditie + borderless indicator at top bar of wb (basically, idicators can be expanded later, via the same gui in the commodities, like "indicator as top bar ? yes/no, " indicator as docky ? yes/ no" , "indicator as flashing screen ? yes/no", and so on. But for first, just small fancy commodities (non docky) are cool to have. It will be just more or less how all the cool ad-dons done. Imagine our commodities to be a dockys .. pretty sucky.