Search found 46 matches
- Mon May 01, 2017 1:18 pm
- Forum: Platform: AmigaOne X5000
- Topic: Swapping ALT and AMIGA keys doesn't work
- Replies: 15
- Views: 14334
Re: Swapping ALT and AMIGA keys doesn't work
@IamSONIC I have the same problem on A1-SE and a PS2 keyboard. Key swapping works with old keymap.libary.kmod v53.7 and a UBoot variable but not with the input Prefs setting and keymap.libary.kmod v53.9. (The key swap checkbox is disabled in input prefs with the v53.7 library.) If I remember the UBo...
- Thu Apr 06, 2017 1:47 pm
- Forum: General Developer Support
- Topic: Bringing more object orientation to C programming
- Replies: 9
- Views: 8678
Re: Bringing more object orientation to C programming
I wasn't talking of queuing messages but running long taking CPU intensive tasks in functions.broadblues wrote:messages can be queued for later attention
(Edit: My last line I removed didn't make any sense.)
- Tue Apr 04, 2017 2:29 pm
- Forum: General Developer Support
- Topic: Bringing more object orientation to C programming
- Replies: 9
- Views: 8678
Re: Bringing more object orientation to C programming
* (I know you can get away typing interfaces using inlines. But...) Which one is nicer to write while programming ? This one... IIntuition->SetGadgetAttrs((struct Gadget *)GadObjs[GAD1],MyWindow,NULL,GA_Disabled,TRUE,TAG_DONE); or this one... mygad1->Disable(); ;-) AmigaOS API and programming was ma...
- Tue Apr 04, 2017 2:23 pm
- Forum: General Developer Support
- Topic: Bringing more object orientation to C programming
- Replies: 9
- Views: 8678
Re: Bringing more object orientation to C programming
@javierdlr Nice to know somebody likes this. @broadblues, @trixie I started to make similar classes in C++ years ago. I remembered that I didn't make it far but I found the files from my HD and the project was pretty much on the same level as the C implementation is now. I've been programming mostly...
- Sun Apr 02, 2017 3:53 pm
- Forum: General Developer Support
- Topic: Bringing more object orientation to C programming
- Replies: 9
- Views: 8678
Bringing more object orientation to C programming
I've started a project to bring more object style programming to plain C and Amiga, after I figured out how to use APICALL trick to add function calls to C struct's. I've made a oo.library (oo for object orientation) which contains all New...Object() and Dispose...Object() function calls to create o...
- Tue Nov 22, 2016 9:52 pm
- Forum: General Developer Support
- Topic: GADGETUP message missing if gadget is in sub layout
- Replies: 10
- Views: 7632
Re: GADGETUP message missing if gadget is in sub layout
I had LAYOUT_DeferLayout,FALSE in the root layout in my test tool. Setting it to TRUE the problem is gone. The app is getting GADGETUP messages from GM_HANDLESCROLL fine now on all gadgets and all layout levels.
- Mon Nov 21, 2016 6:42 pm
- Forum: General Developer Support
- Topic: GADGETUP message missing if gadget is in sub layout
- Replies: 10
- Views: 7632
Re: GADGETUP message missing if gadget is in sub layout
Yes to both. HandleScroll is called. The window is window class window.
- Mon Nov 21, 2016 3:36 pm
- Forum: General Developer Support
- Topic: GADGETUP message missing if gadget is in sub layout
- Replies: 10
- Views: 7632
Re: GADGETUP message missing if gadget is in sub layout
I think you mean GA_RelVerify.GACT_RELVERIFY
The both are done, of course.GMR_VERIFY
Yes, I mentioned mouse wheel in the first post.it applies to GM_HANDLESCROLL
- Sun Nov 20, 2016 11:39 pm
- Forum: General Developer Support
- Topic: GADGETUP message missing if gadget is in sub layout
- Replies: 10
- Views: 7632
Re: GADGETUP message missing if gadget is in sub layout
@salass00
So how do I implement it in my class to get this working ? Like I said WMHI_GADGETUP never arrives.
So how do I implement it in my class to get this working ? Like I said WMHI_GADGETUP never arrives.
- Sun Nov 20, 2016 12:28 am
- Forum: General Developer Support
- Topic: GADGETUP message missing if gadget is in sub layout
- Replies: 10
- Views: 7632
GADGETUP message missing if gadget is in sub layout
I've been developing some BOOPSI gadget classes. If I let Intuition to take care of the mouse wheel then an application will get a GADGETUP message but only if the gadget is in a root layout group. If the gadget is in any child/sub group then the GADGETUP message won't appear at all. Is that a bug i...