Search found 40 matches

by AmiDARK
Wed Sep 23, 2015 2:33 pm
Forum: SDK Support
Topic: (Solved) AmiDevCPP as.exe and "mppc" support.
Replies: 3
Views: 5696

(Solved) AmiDevCPP as.exe and "mppc" support.

Hello.

With the previous SDK 53.20 I was able to compile projects under AmiDevCPP.
But I installed 53.30, I now get an error concerning AS saying that paramater -mppc is unknown.
Can someone help me with this ?

Regards,
AmiDARK
by AmiDARK
Sat Jun 20, 2015 1:29 pm
Forum: SDK Support
Topic: How to turn off deprecated warnings
Replies: 20
Views: 19661

Re: How to turn off deprecated warnings

I understand that some functions must become "deprecated" to allow new and more effective functions to appear... But maybe that havine the autodocs correctly updated ... should be a + for example, I get deprecated for CreateMsgPort, DeleteMsgPort but in t the exec.doc (autodocs) it is not ...
by AmiDARK
Sat Dec 07, 2013 10:24 pm
Forum: General Developer Support
Topic: OpenGL & glGetDoublev & glLoadMatrixD
Replies: 1
Views: 1263

Re: OpenGL & glGetDoublev & glLoadMatrixD

I've made some more tests. I check if function glLoadMatrixf & glGetFloatv work and apprently they work perfectly/ Here is the test : // Test for Core Matrixes Load/Save int iLoop = 0; Core.CameraTexture[ 0 ] = 0.0f; Core.CameraTexture[ 1 ] = 1.0f; Core.CameraTexture[ 2 ] = 2.0f; Core.CameraText...
by AmiDARK
Fri Dec 06, 2013 9:16 pm
Forum: General Developer Support
Topic: OpenGL & glGetDoublev & glLoadMatrixD
Replies: 1
Views: 1263

OpenGL & glGetDoublev & glLoadMatrixD

Hello. I'd likt to know if the OpenGL functions glGetDoublev & glLoadMatrixD work in actual MiniGL ? The reason. Now that I have updated the AmiDARK Engine to use them ... nothing display on screen ... However I'm sure I've not done something wrong. It's quite simple. I create *initial* backup j...
by AmiDARK
Fri Nov 01, 2013 9:09 pm
Forum: SDK Support
Topic: SDK 53.24 ... and followups
Replies: 43
Views: 48332

Re: SDK 53.24 ... and followups

Thank you SSolie.

It will be really useful and "time saving" for all the Amiga OS 4 developers :)

Regards,
AmiDARK
by AmiDARK
Fri Mar 01, 2013 11:33 pm
Forum: General Developer Support
Topic: Need help for audio datatype.
Replies: 2
Views: 2459

Re: Need help for audio datatype.

I don't think my program is the only cause, otherwise all library that uses AHI may not work.
So why Ptreplay.library work with my application when direct datatype/AHI use don't ?
by AmiDARK
Fri Mar 01, 2013 1:54 pm
Forum: General Developer Support
Topic: Need help for audio datatype.
Replies: 2
Views: 2459

Need help for audio datatype.

Hi, I encounter a problem on which I have no solution. Due to the structure of the AmiDARK Engine, audio is defined this way : 1. Function to load an object : DELoadSound( File, ID ) 2. Function to play/pause/resume/stop object : DEPlaySound( ID ), DEPauseSound( ID ), DEResumeSound( ID ), DEStopSoun...
by AmiDARK
Wed Feb 20, 2013 2:00 pm
Forum: General Developer Support
Topic: MiniGL glCopyPixels bug ?
Replies: 6
Views: 3890

Re: MiniGL glCopyPixels bug ?

Hi Hans,

thank you for this link.
I will read it carefully (hoping I'll understand all because ... English is not my native language :p )

Kindest Regards,
AmiDARK
by AmiDARK
Tue Feb 19, 2013 1:38 pm
Forum: General Developer Support
Topic: MiniGL glCopyPixels bug ?
Replies: 6
Views: 3890

Re: MiniGL glCopyPixels bug ?

I must admit that I'm lost with all these. I was thinking that "raster" position cannot be transformed (because it's the raster position and not a 3D position). But, what should I do to be sure the glRasterPos2i( 0, 0 ) will be on the bottom left corner ? EDIT : Just seen that glTranslatef...
by AmiDARK
Mon Feb 18, 2013 1:40 pm
Forum: General Developer Support
Topic: MiniGL glCopyPixels bug ?
Replies: 6
Views: 3890

Re: MiniGL glCopyPixels bug ?

Hello Hans,

Thank you for your answer. Will investigate this problem.

One more question, does default MODELVIEW matrix (without changes) may change the glRasterPos ?
I use gluOrtho2D to create the 2D view system. Does this interact too ?

Kindest Regards,
AmiDARK