Search found 17 matches
- Wed Jan 08, 2020 4:37 pm
- Forum: General Developer Support
- Topic: ActivateGadget/GA_TabCycle bug ?
- Replies: 0
- Views: 1996
ActivateGadget/GA_TabCycle bug ?
Hi, I use a few string gadgets (StringGadget) that are all TAB enabled (GA_TabCycle, TRUE). I pre-select (IIntuition->ActivateGadget) the first one and it works but if I press the TAB key, it doesn't go to the next string field. If I click elsewhere then click the first string gadget. The TAB key th...
- Sun May 27, 2018 9:33 am
- Forum: General AmigaOS
- Topic: Issue with IDOS->HexToLong
- Replies: 2
- Views: 2080
Re: Issue with IDOS->HexToLong
Hi Thomas,
You're right. Thank you. I was using %l
Have a nice day,
Glames
You're right. Thank you. I was using %l
Have a nice day,
Glames
- Sat May 26, 2018 5:04 pm
- Forum: General AmigaOS
- Topic: Issue with IDOS->HexToLong
- Replies: 2
- Views: 2080
Issue with IDOS->HexToLong
Hello, It seems that IDOS->HexToLong doesn't work always as it should. uint32 l_number; IDOS->HexToLong("0x880800",&l_number); => l_number is: 8 914 944 OK :) uint32 l_number; IDOS->HexToLong("0x88080000",&l_number); => l_number is: -2012741632 ? :( Was waiting for 2 282 ...
- Fri Oct 27, 2017 11:35 am
- Forum: Forum Questions
- Topic: LM_REMOVECHILD frees removed object ?
- Replies: 3
- Views: 6606
Re: LM_REMOVECHILD frees removed object ?
Hi Andy,
It seems that I didn't read the autodoc until it
Thank you for your reply.
Cheers,
Glames
It seems that I didn't read the autodoc until it
Thank you for your reply.
Cheers,
Glames
- Thu Oct 26, 2017 3:09 pm
- Forum: Forum Questions
- Topic: LM_REMOVECHILD frees removed object ?
- Replies: 3
- Views: 6606
Re: LM_REMOVECHILD frees removed object ?
OK, I reply to myself.
The SDK example "dynamicexample" confirms that it disposes the object after removing it from the layout.
Maybe the auto doc should be modified?
The SDK example "dynamicexample" confirms that it disposes the object after removing it from the layout.
Maybe the auto doc should be modified?
- Thu Oct 26, 2017 11:56 am
- Forum: Forum Questions
- Topic: LM_REMOVECHILD frees removed object ?
- Replies: 3
- Views: 6606
LM_REMOVECHILD frees removed object ?
Hi, I'd like ot know if LM_REMOVECHILD method frees the removed object ? From autodoc: LM_REMOVECHILD -- Remove object from active layout. I understand that it just removes the object from the layout but that it still lives. But if I dispose the object after having removed it from layout, it freezes...
- Fri Jun 16, 2017 2:11 pm
- Forum: General Developer Support
- Topic: STRINGA_MarkActive
- Replies: 10
- Views: 7133
Re: STRINGA_MarkActive
Ah okay, I personally always end up having to click twice in that YAM gadget when fine tuning filers, as I'm likely correcting a typo and so don;t want the whole string markded :-) I would recomend sticking to the single activate, double click selected word, tripple click select all operation as ti...
- Fri Jun 16, 2017 10:57 am
- Forum: General Developer Support
- Topic: STRINGA_MarkActive
- Replies: 10
- Views: 7133
Re: STRINGA_MarkActive
I updated the autodoc to more accurately reflect the current behaviour. (since 2009 or so) * STRINGA_MarkActive (BOOL) (V50) * Mark contents of gadget when it is made active. This * includes the use of ActivateGadget() and friends, * activating via keyboard short cut, and via tab cycling. * When th...
- Fri Jun 16, 2017 10:48 am
- Forum: General Developer Support
- Topic: STRINGA_MarkActive
- Replies: 10
- Views: 7133
Re: STRINGA_MarkActive
Yes, it worksbroadblues wrote: Modify the example above to add a test string eg
with STRINGA_TextVal,"just a test",
you will see the gadget is marked on startup.
So it does work, but not it seams quite as you want it.
- Fri Jun 16, 2017 10:42 am
- Forum: General Developer Support
- Topic: STRINGA_MarkActive
- Replies: 10
- Views: 7133
Re: STRINGA_MarkActive
I'd simply want the content marked (ie; displayed in reverse-video, then when you press a (letter) key it deletes content and replace by this letter). It must be possible because that's how the Workbench rename window works (the window that appears when you select the Workbench menu 'Icons/Rename')...