Search found 70 matches

by blmara
Fri Nov 01, 2013 10:04 pm
Forum: SDK Support
Topic: SDK 53.24 ... and followups
Replies: 43
Views: 48332

Re: SDK 53.24 ... and followups

ssolie wrote:@all
We do plan to include a change log in the next SDK. I just didn't have time this time around.
Very happy indeed! :D
by blmara
Wed Oct 23, 2013 7:23 pm
Forum: SDK Support
Topic: SDK 53.24 ... and followups
Replies: 43
Views: 48332

Re: SDK 53.24 ... and followups

@kas1e Argue all you like but I'm not going back in time to create a change log and that's my final answer. Sorry to hear that. Some time ago I updated the Finnish locale files of YAM. The developers have implemented a SVN repository that was easily installed locally, even for me only for the local...
by blmara
Tue Oct 15, 2013 6:01 pm
Forum: SDK Support
Topic: SDK 53.24 ... and followups
Replies: 43
Views: 48332

Re: SDK 53.24 ... and followups

ssolie wrote:...
I recommend you take a look around the web on what the const keyword is and how to use it correctly. Then the change should make a lot more sense to you.
Ok, found something with Google. Thanks!
Marko
by blmara
Mon Oct 14, 2013 9:16 pm
Forum: SDK Support
Topic: SDK 53.24 ... and followups
Replies: 43
Views: 48332

Re: SDK 53.24 ... and followups

colinw wrote:
blmara wrote: ...
But here I don't understand the CONST_ part,
There is a detailed explanation of this halfway down in the include file; exec/types.h
Ok, thanks, found it but still not sure why the different CONST's are needed. Maybe a short explanation in the SDK FAQ?

Marko
by blmara
Sun Oct 13, 2013 10:13 pm
Forum: SDK Support
Topic: SDK 53.24 ... and followups
Replies: 43
Views: 48332

Re: SDK 53.24 ... and followups

Another change introduced: at include_h/graphics/text.h the definition of struct TextAttr and TTextattr there is a CONST_STRPTR as the type of name of the font... Because it is the correct type to use there. Instead of just ignoring those compiler warnings you should always try to understand them a...
by blmara
Sun Oct 13, 2013 2:13 pm
Forum: SDK Support
Topic: SDK 53.24 ... and followups
Replies: 43
Views: 48332

Re: SDK 53.24 ... and followups

Another change introduced: at include_h/graphics/text.h the definition of struct TextAttr and TTextattr there is a CONST_STRPTR as the type of name of the font. My program has several cases that the structure is used to open a selectable font, and using ta->ta_Name causes a 'const' warning now. Can ...
by blmara
Sat Oct 12, 2013 9:52 pm
Forum: SDK Support
Topic: SDK 53.24 ... and followups
Replies: 43
Views: 48332

Re: SDK 53.24 ... and followups

I didn't want to spend time explaining all the details in a text file nobody will ready anyway. ;) While recompiling my source, at least one change found: there is no IDOS->GetProgramName() anymore, but probably the new IDOS->GetCliProgramName() is renamed version. And there seems to be a change of...
by blmara
Tue Apr 23, 2013 9:55 pm
Forum: General Developer Support
Topic: Bug or feature of window.class scroller object?
Replies: 6
Views: 4043

Re: Bug or feature of window.class scroller object?

Thanks Rigo, changed my code but also waiting for the fix!

Marko
by blmara
Mon Apr 22, 2013 9:09 pm
Forum: General Developer Support
Topic: Bug or feature of window.class scroller object?
Replies: 6
Views: 4043

Re: Bug or feature of window.class scroller object?

Do you have a small example with source that demonstrates the problem? If so, it could speed up a fix. Simon #define ALL_REACTION_CLASSES 1 #define ALL_REACTION_MACROS 1 #include <reaction/reaction.h> #include <intuition/intuition.h> #include <proto/intuition.h> #include <proto/dos.h> Object *vscro...
by blmara
Mon Apr 22, 2013 9:05 pm
Forum: General Developer Support
Topic: Bug or feature of window.class scroller object?
Replies: 6
Views: 4043

Re: Bug or feature of window.class scroller object?

The gadget works the same way as all other gadgets: it reads your Tag List and obeys each tag in the order it comes to them. So you must have the tags in the right order. It's a "feature" of all the gadgets. So I found the 'right' order of scroller.gadget by accident. It seems not to be d...