Search found 347 matches
- Fri Aug 30, 2013 11:44 pm
- Forum: General Developer Support
- Topic: Add options to AppDock context menu
- Replies: 6
- Views: 5691
Re: Add options to AppDock context menu
THX trixie, yes it works fine adding my own MsgPort. 
- Fri Aug 23, 2013 6:06 pm
- Forum: General Developer Support
- Topic: Add options to AppDock context menu
- Replies: 6
- Views: 5691
Re: Add options to AppDock context menu
Hi. Now I have contextmenu with some items :-) But how to "interconnect" the DOCKY (seems it's a separated task/process) with my main (mixer) program/task/process? Via Messages and Ports? (http://wiki.amigaos.net/index.php/Exec_Messages_and_Ports) Does amidock/docky has some in-built funct...
- Thu Aug 22, 2013 2:51 pm
- Forum: General Developer Support
- Topic: Add options to AppDock context menu
- Replies: 6
- Views: 5691
Re: Add options to AppDock context menu
Ok did some tests, but I don't know where <code> ..Object *item1 = PopupMenuItemObject, .. </code> 'PopupMenuItemObject' comes from, can someone enlight me? Is there a way to add items to AppDock's contextmenu (not a Docky)? :-/ PopupMenuObject is probably from popupmenu.class. If you figure out ho...
- Tue Aug 20, 2013 12:39 pm
- Forum: General Developer Support
- Topic: Add options to AppDock context menu
- Replies: 6
- Views: 5691
Re: Add options to AppDock context menu
Ok did some tests, but I don't know where
<code>
..Object *item1 = PopupMenuItemObject, ..
</code>
'PopupMenuItemObject' comes from, can someone enlight me?
Is there a way to add items to AppDock's contextmenu (not a Docky)? :-/
TIA
<code>
..Object *item1 = PopupMenuItemObject, ..
</code>
'PopupMenuItemObject' comes from, can someone enlight me?
Is there a way to add items to AppDock's contextmenu (not a Docky)? :-/
TIA
- Fri Aug 16, 2013 7:09 pm
- Forum: General Developer Support
- Topic: Add options to AppDock context menu
- Replies: 6
- Views: 5691
Add options to AppDock context menu
Allready have the AppDock (using application_lib & RegisterApplication() ... ) icon (with only one default option 'Quit') and want to add a couple more of options to an AppDocky like on AmiUpdate. Is there an "easy" way for such thing? Or do I have to add/link a Dummy_Docky.c (like Tes...
- Thu Aug 01, 2013 2:34 pm
- Forum: AmigaOS Feature Requests
- Topic: we need inbuild keymap switcher as commoditie
- Replies: 81
- Views: 52121
Re: we need inbuild keymap switcher as commoditie
@kas1e is it possible later to make it like this: user running amigaos, at top bar nice flag are already appear as default, then user just press some combo and ... The problem is where and how to put the keymap indicator stuff. So unless this is agreed upon, I can't (and won't) start working on the...
- Fri Jul 05, 2013 5:54 pm
- Forum: General Developer Support
- Topic: how to SYNC to inhibit all partitions
- Replies: 9
- Views: 8736
Re: how to SYNC to inhibit all partitions
THX Collin will change code and test it ASAP. THX again.
- Wed Jul 03, 2013 12:27 pm
- Forum: General Developer Support
- Topic: how to SYNC to inhibit all partitions
- Replies: 9
- Views: 8736
Re: how to SYNC to inhibit all partitions
Hi, now using this code to SYNC, suing AllocDosObjectTags now: static void Sync(void) { int32 result; struct Node *nd = NULL; struct InfoData id; struct DevProc *dp = NULL; struct List *list = IDOS->AllocDosObjectTags(DOS_VOLUMELIST, ADO_Type, LDF_VOLUMES, ADO_AddColon, TRUE, TAG_END); if(list) { fo...
- Tue Jun 25, 2013 8:38 am
- Forum: General Developer Support
- Topic: Locale OC_PreferExternal (correct bult-in strings)
- Replies: 3
- Views: 3031
Re: Locale OC_PreferExternal (correct bult-in strings)
Changing it to: .. li.li_Catalog = ILocale->OpenCatalog(NULL, "poff.catalog", OC_BuiltInLanguage, "english", OC_PreferExternal, TRUE, TAG_END); .. works the way I want, if no spanish catalog found (and my Locale prefs default languages is: SPANISH, ENGLISH) it tries to load the c...
- Sun Jun 23, 2013 9:43 pm
- Forum: General Developer Support
- Topic: Locale OC_PreferExternal (correct bult-in strings)
- Replies: 3
- Views: 3031
Locale OC_PreferExternal (correct bult-in strings)
Hi, I use to correct typos in my built-in strings the next piece of code: li.li_Catalog = ILocale->OpenCatalog(NULL, "poff.catalog", OC_BuiltInCodeSet, 3, // US-ASCII OC_PreferExternal, TRUE, TAG_END); But I don't see (snoopy) that my program tries to load (in my case) spanish catalog and ...