Search found 57 matches

by NinjaCyborg
Sun Nov 25, 2018 11:19 pm
Forum: General Developer Support
Topic: Classic/68K Development tooling baseline
Replies: 8
Views: 5188

Re: Classic/68K Development tooling baseline

Sadly no one there answering either, asked a similar question. Was hoping this board might be where the serious people hang out.
by NinjaCyborg
Fri Nov 09, 2018 9:22 pm
Forum: Platform: Classic
Topic: Scripts don't abort properly in 3.1.4
Replies: 15
Views: 7092

Re: Scripts don't abort properly in 3.1.4

So you butt in to a conversation with nothing useful to say, give bad advice, and then somehow I'm the rude one when I tell it how it is?
by NinjaCyborg
Wed Nov 07, 2018 6:22 pm
Forum: Platform: Classic
Topic: Scripts don't abort properly in 3.1.4
Replies: 15
Views: 7092

Re: Scripts don't abort properly in 3.1.4

Considering ThoR last posted here like, 18 months ago, and posts on forum amiga every day, stop wasting my time with your irrelevant reply please.
by NinjaCyborg
Wed Nov 07, 2018 2:42 pm
Forum: Platform: Classic
Topic: Scripts don't abort properly in 3.1.4
Replies: 15
Views: 7092

Re: Scripts don't abort properly in 3.1.4

You'll probably get a response if you post it at amiga.org and alert ThoR to it. Or just email ThoR
by NinjaCyborg
Tue Oct 16, 2018 4:51 pm
Forum: General Developer Support
Topic: Classic/68K Development tooling baseline
Replies: 8
Views: 5188

Classic/68K Development tooling baseline

Hi Can someone let me know what's the baseline tooling recommended for OS3/68k development these days? Is there a better c library these days e.g. is clib2 or newlib available for OS3? Or is everyone still just using the out of the box SAS/C stuff and the NDK3.9? What about for POSIX compatibility? ...
by NinjaCyborg
Tue Oct 16, 2018 4:47 pm
Forum: AmigaOS Feature Requests
Topic: Roadshow TCP/IPv4 to include IPv6?
Replies: 21
Views: 22161

Re: Roadshow TCP/IPv4 to include IPv6?

I was both at Lancaster University in the UK where they developed the IPv6 stack that became Microsoft's Windows IPv6 stack, and at Symbian where we spent the best part of $10million developing an IPv6 stack. I think it's pretty unlikely we'll ever get one an Amiga IPv6 stack even if you could reuse...