Search found 75 matches

by jaokim
Sun Mar 16, 2025 9:57 pm
Forum: Platform: AmigaOne X1000
Topic: Xena again
Replies: 1
Views: 8314

Re: Xena again

Okay, found the issue.

When getting the memory attributes, you have to check for the MEMATTRF_NOT_MAPPED attribute, and not 0.


xmematt = IMMU->GetMemoryAttrs((APTR)0xF4000000, 0);

// if(0 == xmematt)
if(xmematt & MEMATTRF_NOT_MAPPED)
{ // if Xena has no memory space..
IDOS->Printf ...
by jaokim
Sat Mar 15, 2025 12:28 am
Forum: Platform: AmigaOne X1000
Topic: Xena again
Replies: 1
Views: 8314

Xena again

I wanted to play with some Xena stuff again. Turns out Lyle's old examples from the wiki, and some other examples I had, now throws a DSI when writing to Xena. What's up with that?

I tried opening that xena.resource/XR_DATABUS, which worked, but still got the DSI. The DSI can be ignored, but it ...
by jaokim
Wed Apr 24, 2019 9:30 pm
Forum: SDK Support
Topic: What is the latest baseline OS4 SDK?
Replies: 17
Views: 66102

Re: What is the latest baseline OS4 SDK?

Regarding Cairo, salass00 has a port on GitHub, which I’ve compiled including fontconfig support. You can find it here: https://sourceforge.net/projects/odyssey-os4-dependencies/files/

The reason it’s not on os4depot yet, is because I haven’t tested it.

I also created a docker image with gcc 8.2.0 ...
by jaokim
Sat Apr 01, 2017 12:37 pm
Forum: Platform: Classic
Topic: Issue with Zorro III Ram used as Fastmem
Replies: 2
Views: 8065

Re: Issue with Zorro III Ram used as Fastmem

I think you need to provide a few more details in order for someone to be able to look into it. How do you copy, Workbench or command line? Do you get a crash log? Do you get the same crash in command line and Workbench? What other cards do you have installed? Which OS 4 version? FE?

I'm can't ...
by jaokim
Mon Nov 21, 2016 11:54 pm
Forum: Platform: AmigaOne X1000
Topic: Xena
Replies: 21
Views: 52187

Re: Xena

Yeah, I really like the serial logger regarding its real world usability. But like you say, it ain't super flashy. A flashy LED thingie would be flashy, but less usable.
I have the prototype board, so I might solder something, although I'm a bit reluctant, and slow to start. Also thought of some ...
by jaokim
Wed Nov 09, 2016 11:34 pm
Forum: Platform: AmigaOne X1000
Topic: Xena
Replies: 21
Views: 52187

Re: Xena

Okay, so, basically, what you're saying is that there's nothing really interesting to do with Xena without actually digging out your solder iron, order some chips and build away? Because there's no real way of transferring any useful data from AmigaOS to Xena and back.

Now, I didn't buy my X1000 ...
by jaokim
Tue Nov 08, 2016 5:54 pm
Forum: Platform: AmigaOne X1000
Topic: Xena
Replies: 21
Views: 52187

Re: Xena

In Yahoo Groups A1-X1000 there should/might be some example programs for Xena.
Yeah, I saw that, and applied for membership – however no reply as of yet. Applied a week ago or so.

So, this GPIO on PA6T - should that be faster than flipping one bit on the localbus? All I've heard is how slow the ...
by jaokim
Sun Nov 06, 2016 2:54 pm
Forum: General Developer Support
Topic: DLOpen: how to get the Elf32_Handle roothandle?
Replies: 1
Views: 3906

DLOpen: how to get the Elf32_Handle roothandle?

In the autodoc for elf.library the DLOpen function is said to require an ELF handle:
RootHandle - The ELF handle of the program using this function.
The user program is responsible for passing this, which MUST be
a valid elf handle and MUST be this program's elf handle, plus
it must have been re ...
by jaokim
Mon Oct 31, 2016 11:56 pm
Forum: Platform: AmigaOne X1000
Topic: Xena
Replies: 21
Views: 52187

Xena

From time to time, I feel intrigued to do something with Xena. I've looked at Lyle's BufferEx , and tried finding more documentation on the wiki. All I've found is this:
Writing apps for Xena (which talks about the BufferEx)
xena.resource

My aim is to do something where I on the Amiga side can ...
by jaokim
Sun Aug 07, 2016 3:54 pm
Forum: Platform: Classic
Topic: Classic Memory Limits in Emulation
Replies: 46
Views: 82091

Re: Classic Memory Limits in Emulation

This has been discussed here and there, although I can't find the threads now.

If I understand it correctly, the memory limit isn't explicitly set in software, but rather a "physical" constraint of the PPC-cards (real or emulated). Since emulation isn't supported, there's also nothing that can ...