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Classic/68K Development tooling baseline

Posted: Tue Oct 16, 2018 4:51 pm
by NinjaCyborg
Hi

Can someone let me know what's the baseline tooling recommended for OS3/68k development these days? Is there a better c library these days e.g. is clib2 or newlib available for OS3? Or is everyone still just using the out of the box SAS/C stuff and the NDK3.9?

What about for POSIX compatibility? Is ixemul still in use and still the best way to do cross porting?

Re: Classic/68K Development tooling baseline

Posted: Sun Nov 25, 2018 4:17 pm
by NinjaCyborg
Nobody??

Re: Classic/68K Development tooling baseline

Posted: Sun Nov 25, 2018 11:15 pm
by nbache
I think most people here are more into NG Amigas and OS4.x.

It might be more fruitful to ask this over on Amiga.org where the people involved in the OS3.x stuff seem to be active.

Best regards,

Niels

Re: Classic/68K Development tooling baseline

Posted: Sun Nov 25, 2018 11:19 pm
by NinjaCyborg
Sadly no one there answering either, asked a similar question. Was hoping this board might be where the serious people hang out.

Re: Classic/68K Development tooling baseline

Posted: Sun Nov 25, 2018 11:23 pm
by nbache
Only the ones serious about NG ;-).

Best regards,

Niels

Re: Classic/68K Development tooling baseline

Posted: Sun Nov 25, 2018 11:26 pm
by NinjaCyborg
Judging by the activity on this board there aren't many. Where is the best place to hang out to make sure one has the latest known-good tooling anyway? The downloadable SDK is several years old now, surely things have moved on a bit?

Re: Classic/68K Development tooling baseline

Posted: Tue Nov 27, 2018 8:59 am
by trixie
@NinjaCyborg

Sorry that we're unable to point you to a place where the forums are buzzing with 68K development activity, but you're really asking in a wrong place. It's like visiting a French restaurant and asking the waiter where's the best place to eat fish-and-chips.

If amiga.org (IMHO the number-one hangout for 68K-interested people) didn't help then I really don't want what to recommend, sorry.

Re: Classic/68K Development tooling baseline

Posted: Tue Nov 27, 2018 9:48 am
by Raziel
EAB might be a good place to ask.

Most there are on emulators nowadays, but the "buzzing" is at least louder

Re: Classic/68K Development tooling baseline

Posted: Tue Feb 26, 2019 11:34 am
by Alpyre
Sorry for the late reply.

I use the bebbo's fork of the cross development toolchain by cahirwpz which is a complete up to date toolchain that comes with the NDK and compiles with gcc6 (also contains clib2 linkers):
https://github.com/bebbo/amigaos-cross-toolchain