Graphical glitch in shell window

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Re: Graphical glitch in shell window

Postby Srtest » Fri Jan 15, 2016 2:45 am

I am confused by this. Are you refering every overlapping window object or simply the issue of disturbed functionality?
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Re: Graphical glitch in shell window

Postby tonyw » Fri Jan 15, 2016 10:35 am

I don't think functionality is affected in this case. The effect is purely aesthetic. When the window is shrunk vertically, the scroller gadget overflows the right border and spills into the rectangular button containing the Zoom gadget.

Since the console is specifying the minimum size of the window, it could allow for the minimum space required by the scroller, but I don't know what that is and at the time that the height is specified, the window is not open.

I'm trying to get an answer from GUI developers.
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Re: Graphical glitch in shell window

Postby samo79 » Fri Jan 15, 2016 4:38 pm

Scriptjester wrote:Is this problem is related to GUI pref or shell ?

Because there is a problem like this with the about window of MUI for long, and, if i remember well, it was said that was not a MUI problem but a AmigaOS GUI problem


Now fixed i think: http://muidev.de/changeset/5134
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Re: Graphical glitch in shell window

Postby Srtest » Sun Jan 17, 2016 1:40 am

tonyw wrote:I don't think functionality is affected in this case. The effect is purely aesthetic. When the window is shrunk vertically, the scroller gadget overflows the right border and spills into the rectangular button containing the Zoom gadget.

Since the console is specifying the minimum size of the window, it could allow for the minimum space required by the scroller, but I don't know what that is and at the time that the height is specified, the window is not open.

I'm trying to get an answer from GUI developers.


When I had update 6 installed I was practicing mixing and matching themes, frames, button, etc etc and wound up with a "flawed" look that was really cool. To someone who doesn't know AOS, that could've appeared as a display bug because the right vertical bar didn't reach up to the top horizontal bar and top-right buttons as opposed to somehing like the slick perfect look of the Ubuntu gui which uses svg images. It reminded me of something very interesting I read about Paula, that it produced the sound everybody remembers precisely beacuse it had a design flaw that allowed usage not intended by its creator. I hope I can find screenshots of my previous AOS installation so you'll see what I'm talking about, that makes me prefer the AOS "crayon" look to an alternative perfect look and from an audio-visual perspective it is not a formula of exact variables. Of course I could be in a minority here that thinks maybe a glitch in the system is not so bad.
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Re: Graphical glitch in shell window

Postby Scriptjester » Mon Jan 18, 2016 6:22 pm

samo79 wrote:
Scriptjester wrote:Is this problem is related to GUI pref or shell ?

Because there is a problem like this with the about window of MUI for long, and, if i remember well, it was said that was not a MUI problem but a AmigaOS GUI problem


Now fixed i think: http://muidev.de/changeset/5134

So it seems that my memory is not as good as i thought...
Maybe this solution for MUI by T. Boeckel could be a solution for this AmigaOS GUI problem.
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Re: Graphical glitch in shell window

Postby tonyw » Tue Jan 19, 2016 12:36 am

I found the old BZ and I have "bumped" it.
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Re: Graphical glitch in shell window

Postby samo79 » Tue Jan 19, 2016 1:11 am

Scriptjester wrote:Maybe this solution for MUI by T. Boeckel could be a solution for this AmigaOS GUI problem.


Probably not ..
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